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Phase Detail Imports from Spectrum

Modified: 18 Sep 2026 Trimble Pay Help

A description of how Spectrum Subcontract Phase Detail is imported into Trimble Pay, and how the subcontractor schedule of values in Trimble Pay links back to the Subcontract Phase Detail values.

Trimble Pay imports Subcontract Phase Detail when it imports the Subcontract. For details, see Import Subcontracts from Spectrum.
  1. As part of the import, the AP Subcontract Phase Detail becomes section headers within the subcontractor Schedule of Values (SOV).
  2. As with all SOVs, the details can be added by the subcontractor and/or by the general contractor. As long as the line item SOV equals the Subcontract Phase Detail value, the subcontractor can proceed with submitting their Application for Payment.
  3. The AP Subcontract Phase Details appear as part of the subcontractor schedule of values in the associated AP subcontract.
  4. When created, the subcontractor schedule of values is required to tie out to the phase detail value to ensure proper cost allocation when invoices are submitted using Trimble Pay and exported back to Spectrum.
Note: The integration does not support subcontracts that use bill item numbers in the AP Subcontract Phase Detail. If you use subcontracts with bill items, costs from the exported invoices will not be properly allocated to the correct bill items, causing issues for your financial records.

Phase Detail Field Map

Spectrum Field NameTrimble Pay Field Name
Phase_Descriptionaccounting_line_name
Phase_Numberaccounting_line_code
Phase_Orig_Contactaccounting_line_value

Establishing Record Uniqueness

Lump Sum Subcontracts
  • Every Lump Sum subcontract in Spectrum has a unique combination of Phase, Ct, and Billing Item.
  • Neither Phase nor Ct can be blank.
  • The Billing Item can be blank once per Phase + Ct combination.
Unit Based Subcontracts
  • Every Unit Based subcontract in Spectrum has a unique combination of Phase, Ct, Grp, and Item.
  • Neither Phase nor Ct can be blank.
  • Grp can be blank once per Phase + Ct + Item combination.
  • Item can be blank once per Phase + Ct + Grp combination.
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