Light
Toggle light on and off in the active 3D presentation.
Find it here: Select on the ribbon.
- First, in the presentation setup, select e.g., UnspecifiedLandCoverArea, set the texture to be filled, select a fill color, then select UseMaterial.
- Click the light button in the menu:
- Set up the number of light sources and configure these:
- Define direction as absolute or relative to the camera.
- Drag the pitch and yaw for placing out lights.
- Set a color for the light source, and configure the light's ambient, diffuse, and specular light.
Examples